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Old Sep 22, 2010, 08:20 PM // 20:20   #141
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Originally Posted by Xenomortis View Post
And yet people got very upset when I said that the first step towards a derv update should be that WE and the other ridiculous energy engines should be nerfed.
Then people would just stop running scythes entirely. In PvE, there's no reason not to just buff avatars (or at least prevent them from sucking) and make a few of the utility skills for dervs better.

Making them more dynamic than just ordinary melee/enchant machines would probably be the smartest way to go.
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Old Sep 22, 2010, 08:34 PM // 20:34   #142
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Then people would just stop running scythes entirely.
They really wouldn't.
Ok, good people might stop using them, but I don't see good people use them much now to be honest.
The idea on starting with a nerf is just to tone down the inevitable power creep. Dervs don't need buffing. Their skill-set is abysmal, their design worse, but they don't need more raw power which is all an update can really add to at this stage.
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Old Sep 22, 2010, 08:34 PM // 20:34   #143
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Originally Posted by fr.aodhan View Post
/snip
*blinks*

Halloween is for the entire community, a dervish is just a part of the community. After months of progress, yet with a one month deadline on the event, the choice is obvious. Priority is relative, not absolute; that is my final comment.
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Old Sep 22, 2010, 08:44 PM // 20:44   #144
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Originally Posted by Xiaquin View Post
*blinks*

Halloween is for the entire community, a dervish is just a part of the community. After months of progress, yet with a one month deadline on the event, the choice is obvious. Priority is relative, not absolute; that is my final comment.
Dervishes need a lot more work than Costume Brawl does.
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Old Sep 22, 2010, 08:45 PM // 20:45   #145
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Originally Posted by fr.aodhan View Post
<snark> Which one? All of mine are disabled for the next 2 minutes, so I'm not sure they'll be of much use anyway. </snark> But yes, it is a little disheartening that they put aside the Dervish for a temporary event. This news is better than no news, but it's still unwelcome.
Use Eternal Aura?

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<snip>Probably either a Mesmer, Ritualist, Assassin, or Paragon, since those are the only professions with only 2 heroes. Mesmer and Ritu would be nice in the current meta, Sin and Para would be a downright waste of time. </snip>
I want another mesmer for 3 mesmers teams (panic dom, Ineptitude illusion, one other such as fast casting psychic instability or stolen speed). Ritualists are gimmicky... you only see them running SoS+splinter, spirit spam (communing), or restor (which is not as common with N/Rts doing Restor). DwG and such are only on players...

One more elementalist would be nice to have one running earth. Zhed comes as water + ward vs melee and ward vs foes, Sousuke comes as fire + ward vs melee, and Vekk comes as air + blurred vision.

I really don't want another assassin. I have no incentive to customize their daggers because I don't use them...ever.

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Uhm..you do know you can just change attributes right?
Then you need to rerune, swap weapons, etc...

...Lot's of getting worked up here though. Just stick to HoM and you'll be fine. That's what the dev suggests...

If it's any consolation, you aren't paying a monthly fee so feel free to take a break and cool off.
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Old Sep 22, 2010, 08:53 PM // 20:53   #146
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Originally Posted by Xenomortis View Post
The idea on starting with a nerf is just to tone down the inevitable power creep. Dervs don't need buffing. Their skill-set is abysmal, their design worse, but they don't need more raw power which is all an update can really add to at this stage.
That's why I suggested a change in their skill dynamic. Currently, their only real usage is as a melee/enchant machine.....which is really out-done by just about every other profession.

However, if they had some change to their utility elites or a change to their overall focus (for example, if their avatars were less useless and not just another reason to spam random, crappy scythe attacks) then they might be worth playing again.

I mean, it seems that Anet's original intention for them was not that they be just another stupid melee spammer, so why not follow that same seam? I mean, give them ability to actually be useful as casters as well as with a scythe.

Last edited by Karate Jesus; Sep 22, 2010 at 08:55 PM // 20:55..
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Old Sep 22, 2010, 10:08 PM // 22:08   #147
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I think you misunderstood. Halloween has a deadline, a profession does not.
Yup and they have almost 400 days to finish that update.
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Old Sep 22, 2010, 10:10 PM // 22:10   #148
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Yup and they have almost 400 days to finish that update.
Well, they've already been working on the Dervish update for like 3 months (or so they say).
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Old Sep 22, 2010, 10:54 PM // 22:54   #149
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Originally Posted by Xiaquin View Post
I think everyone missed the part where Halloween is time-sensitive, and a derv update, while difficult to complete, is not.
On the other hand, Halloween is the same date every year. Anet has poor planning, otherwise they would have gotten the time sensitive material done ahead of time, so they had all the time they needed to work on Dervs. Instead, they half-assedly started Derv updates, went "whoops, forgot we wanted to work on CB guys," and were forced to put it on hold.

Not to mention its been nearly four months when skill updates were supposed to be more frequent than that, this is sad.

Also, adding new mechanics will more than likely be disasterous. The Test Krewe, or what's left of them that haven't quit already due to Anet's crap, have their work cut out for them.

EDIT: My timeline prediction is Derv updates are finished and finalized mid November, Smiting updates and miscellaneous aren't done till May/June, closely followed by or preceded by Beyond content. Para updates exactly a year from now. And trust me, that is an optimistic timeline.

Last edited by shoyon456; Sep 22, 2010 at 11:01 PM // 23:01..
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Old Sep 22, 2010, 11:35 PM // 23:35   #150
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Use Eternal Aura?
I can't imagine you think we haven't thought of that. I suppose you must think it's an acceptable solution. We disagree, obviously.
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Old Sep 22, 2010, 11:37 PM // 23:37   #151
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Originally Posted by Xiaquin View Post
*blinks*

Halloween is for the entire community, a dervish is just a part of the community. After months of progress, yet with a one month deadline on the event, the choice is obvious. Priority is relative, not absolute; that is my final comment.
You have a strange way of evading the essence of the conversation. I told you I don't want the CB update. Am I not part of the community because I don't have the same preferences?
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Old Sep 23, 2010, 02:23 AM // 02:23   #152
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Originally Posted by shoyon456 View Post
On the other hand, Halloween is the same date every year. Anet has poor planning, otherwise they would have gotten the time sensitive material done ahead of time, so they had all the time they needed to work on Dervs. Instead, they half-assedly started Derv updates, went "whoops, forgot we wanted to work on CB guys," and were forced to put it on hold.

Not to mention its been nearly four months when skill updates were supposed to be more frequent than that, this is sad.

Also, adding new mechanics will more than likely be disasterous. The Test Krewe, or what's left of them that haven't quit already due to Anet's crap, have their work cut out for them.

EDIT: My timeline prediction is Derv updates are finished and finalized mid November, Smiting updates and miscellaneous aren't done till May/June, closely followed by or preceded by Beyond content. Para updates exactly a year from now. And trust me, that is an optimistic timeline.
Odd that you have a timeline, b/c anet certainly doesn't xD
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Old Sep 23, 2010, 04:43 AM // 04:43   #153
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If they give the dervish some decent utility [i.e.: some decent knockdowns, interrupts, daze, quick-activation attacks, stance-removals, enchantment removals, etc..] then is when I'd actually use them more and more. As of the moment though, warriors easily outclass them. Warriors have far more armor, and they have amazing utility that exceeds the dervish in every single way. I'll keep sticking to Devastating Hammer warrior until Anet finally gives me a reason to reconsider the dervish.
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Old Sep 23, 2010, 06:04 AM // 06:04   #154
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Originally Posted by shoyon456 View Post
On the other hand, Halloween is the same date every year. Anet has poor planning, otherwise they would have gotten the time sensitive material done ahead of time, so they had all the time they needed to work on Dervs. Instead, they half-assedly started Derv updates, went "whoops, forgot we wanted to work on CB guys," and were forced to put it on hold.
And you know they've been half-assing it...how, exactly?

I have a sneaking suspicion many of the people going "omg they're so laaaaaaaazy" are either kids who've never worked a real job, or people who have no idea what coding really entails.

Hai guiz, I have a wacky idea: maybe, just maybe, ANet isn't a bunch of malicious spite-filled lazy asses. Juuuuuuust maybe, they thought they'd get the dervish update out earlier, but oops, Halloween's coming, and they have this cool stuff they want to add for possibly the most popular festival game of the year, so they just put it on hold for a bit...exactly like they said.

Crazy, I know. How ever will you guys get your hate out if you start thinking of them as *gasp* actual human beings, trying their best to work on a game they've devoted the last 5+ years of their lives to?
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Old Sep 23, 2010, 06:59 AM // 06:59   #155
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Originally Posted by lemming View Post
Dervishes need a lot more work than Costume Brawl does.
Costume Brawl has a deadline that can't be shifted.
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Old Sep 23, 2010, 07:13 AM // 07:13   #156
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Originally Posted by Skyy High View Post
Hai guiz, I have a wacky idea: maybe, just maybe, ANet isn't a bunch of malicious spite-filled lazy asses. Juuuuuuust maybe, they thought they'd get the dervish update out earlier, but oops, Halloween's coming, and they have this cool stuff they want to add for possibly the most popular festival game of the year, so they just put it on hold for a bit...exactly like they said.

Crazy, I know. How ever will you guys get your hate out if you start thinking of them as *gasp* actual human beings, trying their best to work on a game they've devoted the last 5+ years of their lives to?
Please tell me of an pre-announced game update released on time since EoTN. Now, when you've figured out that there isn't one you might realize that people are getting sick and tired of the constant excuses that Anet seems fall back on when they delay/postpone updates for weeks or even months. It's not the devs that are the problem, it's the CR/PR staff that refuses to do their job and instead releases interviews with vague deadlines mentioned.

And before anyone responds to this post with "This is a free game" garbage, it's not. Anet has been trying to release content to hype up GW2 to sell more of their products.
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Old Sep 23, 2010, 08:48 AM // 08:48   #157
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WOuldn't it be awesome if the hero was a new profession with 8 fancy new skills *v*
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Old Sep 23, 2010, 09:07 AM // 09:07   #158
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Originally Posted by Elnino View Post
Costume Brawl has a deadline that can't be shifted.
Costume Brawl also has a set date by which it is expected every year, during Halloween, of which the date does not change. Now if I know that there is a hard deadline for something coming up, and I know I want and need to get it done, I will start that project before starting work on something like the Dervish update with a softer deadline (even though they're also soon going to be "late" on this). This is why Anet had poor planning. By now the CB updates should have been ready and full attention should be on Dervish balances. Completely IMO, so don't fall all over yourself frothing with anger on how I just insulted Anet.


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Originally Posted by Skyy High View Post
And you know they've been half-assing it...how, exactly?

I have a sneaking suspicion many of the people going "omg they're so laaaaaaaazy" are either kids who've never worked a real job, or people who have no idea what coding really entails.
Well, I could go on about the inferences from the TK about the crap Anet spews and how many left simply because of the way Anet works but let's use some common sense.

Like I said above, it's poor planning, period. Either they randomly just decided they wanted to change Costume Brawl at the last minute, or they didn't realize they should have started their Costume Brawl "homework" way in advance. The fact is that Halloween/Costume Brawl is the same time every year. In one instance, Anet doesn't have a yearly goal and makes it up as they go along. In the other, they just suck at planning. Either way, Anet is half-assing it.


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Originally Posted by Skyy High View Post
Crazy, I know. How ever will you guys get your hate out if you start thinking of them as *gasp* actual human beings, trying their best to work on a game they've devoted the last 5+ years of their lives to?
Correction, only about 2 and a half of those years we had the whole of Anet "devoted" to the game. Right now there are what, 4 or 5 people to do everything with regards to game updates and events? Sorry, but actual human beings need to be called out on their shortcommings, especially when a whole company screws the game they've already made and its' original fans.


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Originally Posted by The Drunkard View Post
Please tell me of an pre-announced game update released on time since EoTN. Now, when you've figured out that there isn't one you might realize that people are getting sick and tired of the constant excuses that Anet seems fall back on when they delay/postpone updates for weeks or even months. It's not the devs that are the problem, it's the CR/PR staff that refuses to do their job and instead releases interviews with vague deadlines mentioned.

And before anyone responds to this post with "This is a free game" garbage, it's not. Anet has been trying to release content to hype up GW2 to sell more of their products.
QFT.
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Old Sep 23, 2010, 09:35 AM // 09:35   #159
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Originally Posted by The Drunkard View Post
Please tell me of an pre-announced game update released on time since EoTN. Now, when you've figured out that there isn't one you might realize that people are getting sick and tired of the constant excuses that Anet seems fall back on when they delay/postpone updates for weeks or even months. It's not the devs that are the problem, it's the CR/PR staff that refuses to do their job and instead releases interviews with vague deadlines mentioned.

And before anyone responds to this post with "This is a free game" garbage, it's not. Anet has been trying to release content to hype up GW2 to sell more of their products.
Quote:
Originally Posted by shoyon456 View Post
Correction, only about 2 and a half of those years we had the whole of Anet "devoted" to the game. Right now there are what, 4 or 5 people to do everything with regards to game updates and events? Sorry, but actual human beings need to be called out on their shortcommings, especially when a whole company screws the game they've already made and its' original fans.

QFT.
So... after 3 years of the same (mis)handling of the community by Anet you guys are STILL raging about this? Instead of, say, learning something from past disappointments? Let it go man.
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Old Sep 23, 2010, 10:41 AM // 10:41   #160
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You'd rather accept evil than rise up against it?
Sounds like cowardice to me.
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