Sep 22, 2010, 08:20 PM // 20:20
|
#141
|
Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
|
Quote:
Originally Posted by Xenomortis
And yet people got very upset when I said that the first step towards a derv update should be that WE and the other ridiculous energy engines should be nerfed.
|
Then people would just stop running scythes entirely. In PvE, there's no reason not to just buff avatars (or at least prevent them from sucking) and make a few of the utility skills for dervs better.
Making them more dynamic than just ordinary melee/enchant machines would probably be the smartest way to go.
|
|
|
Sep 22, 2010, 08:34 PM // 20:34
|
#142
|
Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
|
Quote:
Originally Posted by Karate Jesus
Then people would just stop running scythes entirely.
|
They really wouldn't.
Ok, good people might stop using them, but I don't see good people use them much now to be honest.
The idea on starting with a nerf is just to tone down the inevitable power creep. Dervs don't need buffing. Their skill-set is abysmal, their design worse, but they don't need more raw power which is all an update can really add to at this stage.
|
|
|
Sep 22, 2010, 08:34 PM // 20:34
|
#143
|
Wilds Pathfinder
Join Date: Jun 2010
Guild: [aRIN]
Profession: R/
|
Quote:
Originally Posted by fr.aodhan
/snip
|
*blinks*
Halloween is for the entire community, a dervish is just a part of the community. After months of progress, yet with a one month deadline on the event, the choice is obvious. Priority is relative, not absolute; that is my final comment.
|
|
|
Sep 22, 2010, 08:44 PM // 20:44
|
#144
|
The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
|
Quote:
Originally Posted by Xiaquin
*blinks*
Halloween is for the entire community, a dervish is just a part of the community. After months of progress, yet with a one month deadline on the event, the choice is obvious. Priority is relative, not absolute; that is my final comment.
|
Dervishes need a lot more work than Costume Brawl does.
|
|
|
Sep 22, 2010, 08:45 PM // 20:45
|
#145
|
Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
|
Quote:
Originally Posted by fr.aodhan
<snark> Which one? All of mine are disabled for the next 2 minutes, so I'm not sure they'll be of much use anyway. </snark> But yes, it is a little disheartening that they put aside the Dervish for a temporary event. This news is better than no news, but it's still unwelcome.
|
Use Eternal Aura?
Quote:
Originally Posted by Meridon
<snip>Probably either a Mesmer, Ritualist, Assassin, or Paragon, since those are the only professions with only 2 heroes. Mesmer and Ritu would be nice in the current meta, Sin and Para would be a downright waste of time. </snip>
|
I want another mesmer for 3 mesmers teams (panic dom, Ineptitude illusion, one other such as fast casting psychic instability or stolen speed). Ritualists are gimmicky... you only see them running SoS+splinter, spirit spam (communing), or restor (which is not as common with N/Rts doing Restor). DwG and such are only on players...
One more elementalist would be nice to have one running earth. Zhed comes as water + ward vs melee and ward vs foes, Sousuke comes as fire + ward vs melee, and Vekk comes as air + blurred vision.
I really don't want another assassin. I have no incentive to customize their daggers because I don't use them...ever.
Quote:
Originally Posted by InfestedHydralisk
Uhm..you do know you can just change attributes right?
|
Then you need to rerune, swap weapons, etc...
...Lot's of getting worked up here though. Just stick to HoM and you'll be fine. That's what the dev suggests...
If it's any consolation, you aren't paying a monthly fee so feel free to take a break and cool off.
|
|
|
Sep 22, 2010, 08:53 PM // 20:53
|
#146
|
Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
|
Quote:
Originally Posted by Xenomortis
The idea on starting with a nerf is just to tone down the inevitable power creep. Dervs don't need buffing. Their skill-set is abysmal, their design worse, but they don't need more raw power which is all an update can really add to at this stage.
|
That's why I suggested a change in their skill dynamic. Currently, their only real usage is as a melee/enchant machine.....which is really out-done by just about every other profession.
However, if they had some change to their utility elites or a change to their overall focus (for example, if their avatars were less useless and not just another reason to spam random, crappy scythe attacks) then they might be worth playing again.
I mean, it seems that Anet's original intention for them was not that they be just another stupid melee spammer, so why not follow that same seam? I mean, give them ability to actually be useful as casters as well as with a scythe.
Last edited by Karate Jesus; Sep 22, 2010 at 08:55 PM // 20:55..
|
|
|
Sep 22, 2010, 10:08 PM // 22:08
|
#147
|
Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
|
Quote:
Originally Posted by Xiaquin
I think you misunderstood. Halloween has a deadline, a profession does not.
|
Yup and they have almost 400 days to finish that update.
|
|
|
Sep 22, 2010, 10:10 PM // 22:10
|
#148
|
Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
|
Quote:
Originally Posted by End
Yup and they have almost 400 days to finish that update.
|
Well, they've already been working on the Dervish update for like 3 months (or so they say).
|
|
|
Sep 22, 2010, 10:54 PM // 22:54
|
#149
|
Desert Nomad
Join Date: Jul 2006
Profession: D/
|
Quote:
Originally Posted by Xiaquin
I think everyone missed the part where Halloween is time-sensitive, and a derv update, while difficult to complete, is not.
|
On the other hand, Halloween is the same date every year. Anet has poor planning, otherwise they would have gotten the time sensitive material done ahead of time, so they had all the time they needed to work on Dervs. Instead, they half-assedly started Derv updates, went "whoops, forgot we wanted to work on CB guys," and were forced to put it on hold.
Not to mention its been nearly four months when skill updates were supposed to be more frequent than that, this is sad.
Also, adding new mechanics will more than likely be disasterous. The Test Krewe, or what's left of them that haven't quit already due to Anet's crap, have their work cut out for them.
EDIT: My timeline prediction is Derv updates are finished and finalized mid November, Smiting updates and miscellaneous aren't done till May/June, closely followed by or preceded by Beyond content. Para updates exactly a year from now. And trust me, that is an optimistic timeline.
Last edited by shoyon456; Sep 22, 2010 at 11:01 PM // 23:01..
|
|
|
Sep 22, 2010, 11:35 PM // 23:35
|
#150
|
Frost Gate Guardian
Join Date: Aug 2010
Profession: D/Mo
|
Quote:
Originally Posted by LifeInfusion
Use Eternal Aura?
|
I can't imagine you think we haven't thought of that. I suppose you must think it's an acceptable solution. We disagree, obviously.
|
|
|
Sep 22, 2010, 11:37 PM // 23:37
|
#151
|
Frost Gate Guardian
Join Date: Aug 2010
Profession: D/Mo
|
Quote:
Originally Posted by Xiaquin
*blinks*
Halloween is for the entire community, a dervish is just a part of the community. After months of progress, yet with a one month deadline on the event, the choice is obvious. Priority is relative, not absolute; that is my final comment.
|
You have a strange way of evading the essence of the conversation. I told you I don't want the CB update. Am I not part of the community because I don't have the same preferences?
|
|
|
Sep 23, 2010, 02:23 AM // 02:23
|
#152
|
Frost Gate Guardian
Join Date: Sep 2008
Guild: Vent Rage [vR]
Profession: Mo/W
|
Quote:
Originally Posted by shoyon456
On the other hand, Halloween is the same date every year. Anet has poor planning, otherwise they would have gotten the time sensitive material done ahead of time, so they had all the time they needed to work on Dervs. Instead, they half-assedly started Derv updates, went "whoops, forgot we wanted to work on CB guys," and were forced to put it on hold.
Not to mention its been nearly four months when skill updates were supposed to be more frequent than that, this is sad.
Also, adding new mechanics will more than likely be disasterous. The Test Krewe, or what's left of them that haven't quit already due to Anet's crap, have their work cut out for them.
EDIT: My timeline prediction is Derv updates are finished and finalized mid November, Smiting updates and miscellaneous aren't done till May/June, closely followed by or preceded by Beyond content. Para updates exactly a year from now. And trust me, that is an optimistic timeline.
|
Odd that you have a timeline, b/c anet certainly doesn't xD
|
|
|
Sep 23, 2010, 04:43 AM // 04:43
|
#153
|
Banned
Join Date: May 2010
Guild: PonG
Profession: W/Mo
|
If they give the dervish some decent utility [i.e.: some decent knockdowns, interrupts, daze, quick-activation attacks, stance-removals, enchantment removals, etc..] then is when I'd actually use them more and more. As of the moment though, warriors easily outclass them. Warriors have far more armor, and they have amazing utility that exceeds the dervish in every single way. I'll keep sticking to Devastating Hammer warrior until Anet finally gives me a reason to reconsider the dervish.
|
|
|
Sep 23, 2010, 06:04 AM // 06:04
|
#154
|
Furnace Stoker
Join Date: May 2006
Profession: R/
|
Quote:
Originally Posted by shoyon456
On the other hand, Halloween is the same date every year. Anet has poor planning, otherwise they would have gotten the time sensitive material done ahead of time, so they had all the time they needed to work on Dervs. Instead, they half-assedly started Derv updates, went "whoops, forgot we wanted to work on CB guys," and were forced to put it on hold.
|
And you know they've been half-assing it...how, exactly?
I have a sneaking suspicion many of the people going "omg they're so laaaaaaaazy" are either kids who've never worked a real job, or people who have no idea what coding really entails.
Hai guiz, I have a wacky idea: maybe, just maybe, ANet isn't a bunch of malicious spite-filled lazy asses. Juuuuuuust maybe, they thought they'd get the dervish update out earlier, but oops, Halloween's coming, and they have this cool stuff they want to add for possibly the most popular festival game of the year, so they just put it on hold for a bit...exactly like they said.
Crazy, I know. How ever will you guys get your hate out if you start thinking of them as *gasp* actual human beings, trying their best to work on a game they've devoted the last 5+ years of their lives to?
|
|
|
Sep 23, 2010, 06:59 AM // 06:59
|
#155
|
Wilds Pathfinder
Join Date: May 2008
Location: In a house
Guild: Proof Of A Nets Laziness[HB]
Profession: A/W
|
Quote:
Originally Posted by lemming
Dervishes need a lot more work than Costume Brawl does.
|
Costume Brawl has a deadline that can't be shifted.
|
|
|
Sep 23, 2010, 07:13 AM // 07:13
|
#156
|
Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
|
Quote:
Originally Posted by Skyy High
Hai guiz, I have a wacky idea: maybe, just maybe, ANet isn't a bunch of malicious spite-filled lazy asses. Juuuuuuust maybe, they thought they'd get the dervish update out earlier, but oops, Halloween's coming, and they have this cool stuff they want to add for possibly the most popular festival game of the year, so they just put it on hold for a bit...exactly like they said.
Crazy, I know. How ever will you guys get your hate out if you start thinking of them as *gasp* actual human beings, trying their best to work on a game they've devoted the last 5+ years of their lives to?
|
Please tell me of an pre-announced game update released on time since EoTN. Now, when you've figured out that there isn't one you might realize that people are getting sick and tired of the constant excuses that Anet seems fall back on when they delay/postpone updates for weeks or even months. It's not the devs that are the problem, it's the CR/PR staff that refuses to do their job and instead releases interviews with vague deadlines mentioned.
And before anyone responds to this post with "This is a free game" garbage, it's not. Anet has been trying to release content to hype up GW2 to sell more of their products.
|
|
|
Sep 23, 2010, 08:48 AM // 08:48
|
#157
|
Wilds Pathfinder
|
WOuldn't it be awesome if the hero was a new profession with 8 fancy new skills *v*
|
|
|
Sep 23, 2010, 09:07 AM // 09:07
|
#158
|
Desert Nomad
Join Date: Jul 2006
Profession: D/
|
Quote:
Originally Posted by Elnino
Costume Brawl has a deadline that can't be shifted.
|
Costume Brawl also has a set date by which it is expected every year, during Halloween, of which the date does not change. Now if I know that there is a hard deadline for something coming up, and I know I want and need to get it done, I will start that project before starting work on something like the Dervish update with a softer deadline (even though they're also soon going to be "late" on this). This is why Anet had poor planning. By now the CB updates should have been ready and full attention should be on Dervish balances. Completely IMO, so don't fall all over yourself frothing with anger on how I just insulted Anet.
Quote:
Originally Posted by Skyy High
And you know they've been half-assing it...how, exactly?
I have a sneaking suspicion many of the people going "omg they're so laaaaaaaazy" are either kids who've never worked a real job, or people who have no idea what coding really entails.
|
Well, I could go on about the inferences from the TK about the crap Anet spews and how many left simply because of the way Anet works but let's use some common sense.
Like I said above, it's poor planning, period. Either they randomly just decided they wanted to change Costume Brawl at the last minute, or they didn't realize they should have started their Costume Brawl "homework" way in advance. The fact is that Halloween/Costume Brawl is the same time every year. In one instance, Anet doesn't have a yearly goal and makes it up as they go along. In the other, they just suck at planning. Either way, Anet is half-assing it.
Quote:
Originally Posted by Skyy High
Crazy, I know. How ever will you guys get your hate out if you start thinking of them as *gasp* actual human beings, trying their best to work on a game they've devoted the last 5+ years of their lives to?
|
Correction, only about 2 and a half of those years we had the whole of Anet "devoted" to the game. Right now there are what, 4 or 5 people to do everything with regards to game updates and events? Sorry, but actual human beings need to be called out on their shortcommings, especially when a whole company screws the game they've already made and its' original fans.
Quote:
Originally Posted by The Drunkard
Please tell me of an pre-announced game update released on time since EoTN. Now, when you've figured out that there isn't one you might realize that people are getting sick and tired of the constant excuses that Anet seems fall back on when they delay/postpone updates for weeks or even months. It's not the devs that are the problem, it's the CR/PR staff that refuses to do their job and instead releases interviews with vague deadlines mentioned.
And before anyone responds to this post with "This is a free game" garbage, it's not. Anet has been trying to release content to hype up GW2 to sell more of their products.
|
QFT.
|
|
|
Sep 23, 2010, 09:35 AM // 09:35
|
#159
|
Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
|
Quote:
Originally Posted by The Drunkard
Please tell me of an pre-announced game update released on time since EoTN. Now, when you've figured out that there isn't one you might realize that people are getting sick and tired of the constant excuses that Anet seems fall back on when they delay/postpone updates for weeks or even months. It's not the devs that are the problem, it's the CR/PR staff that refuses to do their job and instead releases interviews with vague deadlines mentioned.
And before anyone responds to this post with "This is a free game" garbage, it's not. Anet has been trying to release content to hype up GW2 to sell more of their products.
|
Quote:
Originally Posted by shoyon456
Correction, only about 2 and a half of those years we had the whole of Anet "devoted" to the game. Right now there are what, 4 or 5 people to do everything with regards to game updates and events? Sorry, but actual human beings need to be called out on their shortcommings, especially when a whole company screws the game they've already made and its' original fans.
QFT.
|
So... after 3 years of the same (mis)handling of the community by Anet you guys are STILL raging about this? Instead of, say, learning something from past disappointments? Let it go man.
|
|
|
Sep 23, 2010, 10:41 AM // 10:41
|
#160
|
Jungle Guide
Join Date: Jun 2005
Guild: None
Profession: Mo/
|
You'd rather accept evil than rise up against it?
Sounds like cowardice to me.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 03:12 AM // 03:12.
|